Template:PatchDiff/October 4, 2011 Patch/portal2 dlc1/materials/models/props/stopwatch finish line/finish line read me.txt

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N/A1Initial model and texture set up by Karen P, finished by Christen C. The stopwatch was removed from the finish line logo, it's now just flags. Here's info on related files
N/A2 
N/A3Skin 0 no color
N/A4Skin 1 blue
N/A5Skin 2 orange
N/A6Skin 3 two colors
N/A7(hlmv has the skins numbered from 1-4)
N/A8 
N/A9The default color on the model in the maya scene is no color, though the default color in the game is two colors
N/A10 
N/A11Theres a test map I use to check this in game where you can just walk straight across the map and through the exit to see the finish line outside of the exit door: map sp_a2_fizzler_intro_finish_line
N/A12These finish lines are used in the new dlc maps as well as most existing sp and coop maps
N/A13 
N/A14Heres the command to change skins in game ent_fire finish_line skin 3 (or whatever color number you want to check)
N/A15 
N/A16Content:
N/A17portal2/staging/content/portal2_dlc1/materialsrc/models/props/stopwatch_finish_line/stopwatch_beam_lines.psd#2
N/A18portal2/staging/content/portal2_dlc1/materialsrc/models/props/stopwatch_finish_line/stopwatch_beam_lines_scale.tga#2
N/A19 
N/A20portal2/staging/content/portal2_dlc1/materialsrc/models/props/stopwatch_finish_line/stopwatch_finish_line.psd#3
N/A21(the photo shop includes a layer with the proportions of the Maya card model.)
N/A22portal2/staging/content/portal2_dlc1/materialsrc/models/props/stopwatch_finish_line/stopwatch_finish_line_2_colors.tga#3
N/A23portal2/staging/content/portal2_dlc1/materialsrc/models/props/stopwatch_finish_line/stopwatch_finish_line_blue.tga#3
N/A24portal2/staging/content/portal2_dlc1/materialsrc/models/props/stopwatch_finish_line/stopwatch_finish_line_no_color.tga#3
N/A25portal2/staging/content/portal2_dlc1/materialsrc/models/props/stopwatch_finish_line/stopwatch_finish_line_orange.tga#3
N/A26 
N/A27portal2\staging\content\portal2_dlc1\models\props\stopwatch_finish_line.qc
N/A28portal2\staging\content\portal2_dlc1\models\props\maya\stopwatch_finish_line.ma
N/A29 
N/A30Game:
N/A31 
N/A32portal2\staging\game\portal2_dlc1\models\props\stopwatch_finish_line.mdl
N/A33 
N/A34portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_2_colors.pwl.vtf#3
N/A35portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_2_colors.vmt#3
N/A36portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_2_colors.vtf#3
N/A37 
N/A38portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_blue.pwl.vtf#3
N/A39portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_blue.vmt#3
N/A40portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_blue.vtf#3
N/A41 
N/A42portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_no_color.pwl.vtf#3
N/A43portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_no_color.vmt#3
N/A44portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_no_color.vtf#3
N/A45 
N/A46portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_orange.pwl.vtf#3
N/A47portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_orange.vmt#3
N/A48portal2/staging/game/portal2_dlc1/materials/models/props/stopwatch_finish_line/stopwatch_finish_line_orange.vtf#3
049 + true
150 + true
251 + true